Chinese Room

The Chinese Room Argument, a well-known argument in the domain of philosophy, originated from a thought experiment by American philosopher John Searle, who published this argument in his work Minds, Brains, and Science[1] in 1980. His goal was to argue that digital computers cannot obtain consciousness by simply executing an appropriate program.

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Imitation Game

Das ‘Imitation Game’ ist ein Gedankenspiel, bei dem A. Turing der Frage
nachgehen will, ob die Denkfähigkeit von Menschen und Maschinen – genauer Digitalrechner – vergleichbar sein könnte.

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Machine Creativity

The Concept of Machine Creativity by Margaret Boden

Autorin: Janina Bodendörfer

  1. Introduction

The Concept of Machine Creativity, coined by British cognitive scientist Margaret Boden, is a theory identifying three different types of human creativity and aiming to transfer them to machines. Similar to Alan Turing, who replaced the question „Can a computer be intelligent?“ with a test (called the Imitation Game), Boden replaces the question „Can a computer be creative?“ with her concept of machine creativity. While Turing’s test is supposed to show whether a computer can give the impression of being intelligent, analogously, Boden’s concept should help to determine whether a computer can give the impression of being creative.[1]

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